one shot rules: barbarousWelcome to the brutal and fast-paced world of Barbarous, a tabletop game of tribal barbarian combat where every roll of the dice determines the fate of your warriors. In this game, players lead their savage tribes into intense skirmishes, relying on strength, agility, and cunning to emerge victorious. Matches are quick, brutal, and filled with visceral action. Character Creation
attributes:
Combat System:
COMBAT ACTIONS:
Defending with constitution in detail:Defending with Constitution: As a desperate measure, a warrior may choose to defend against an attack using their Constitution. This reflects the warrior's ability to endure the blow through sheer resilience but comes at a significant cost. When choosing to defend with Constitution:
However, defending with Constitution comes at a price:
This desperate defense reflects the warrior's willingness to endure severe consequences to avoid immediate harm. It is a risky move that may turn the tide of battle but can leave the warrior permanently scarred or weakened. INjury table:
Campaign RULE INFOGRAPHICSInfographic #1 Covers:
Infographic #2 Covers:
Infographic #3 Covers:
MORTIS 1.0 HOUSE RULESThe following rules are the playtest prototype updates for the 5e Gravehold setting. This will be a pseudo-living document with updates being posted here. ACTIVE DEFENSES: Instead of AC, characters now have defense rolls (basically save vs. attacks). All characters are able to dodge, but there are additional defense rolls that can be used based on if a character is using a certain weapon or key item. The defense rolls, how they're used, and what they do are detailed below.
STAMINA & VITALITY:
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